Step inside your creation
From WebXR browser sessions to standalone VR packages for Meta Quest and Apple Vision Pro — ShapeBox is your end-to-end XR authoring platform.

Virtual Reality
Immersive Worlds
Step inside fully rendered 3D scenes with a single click. ShapeBox publishes directly to WebXR and packages standalone builds for Meta Quest, Apple Vision Pro, and every compatible headset.
One build, every headset
Publish once and your scene streams to Meta Quest, Apple Vision Pro, and any WebXR browser — no separate builds or SDKs.
Hand & controller input
Map hand gestures and controller buttons to scene events through a visual input graph — zero SDK boilerplate required.
Spatial audio
Positional sound sources pan and fade as users move through your scene, deepening the sense of presence and immersion.
Everything you need
The full XR toolkit, built in.
From WebXR streaming to standalone headset packages and mobile AR — every delivery target is covered out of the box.
WebXR out of the box
Every ShapeBox scene supports WebXR. Users on any compatible headset can click Enter VR and be immersed instantly.
Meta Quest
Compile a standalone Quest APK from your scene. Submit to the Meta Horizon Store in minutes.
Apple Vision Pro
Export a visionOS app with spatial anchoring, hand tracking, and immersive spaces — no Swift required.
Web AR (marker & surface)
Anchor 3D objects to real-world surfaces or image markers, viewable on any phone without an app install.
Hand & controller input
Map interactions to hand gestures or controller buttons through a visual input graph — no SDK boilerplate.
Spatial audio
Attach positional audio sources to objects so sounds pan and attenuate naturally as the user moves.
Ready to build for XR?
Start for free and publish your first VR or AR experience in minutes — no SDK, no native code required.